Ape CR 1/2 Medium beast

"Know thy enemy. Then roll initiative anyway."

πŸ‰ Bestiary β€Ί Beasts

Medium beast, unaligned

Armor Class 12 Hit Points 19 (3d8 + 6) Speed 30 ft., climb 30 ft.
STR 16 (+3)
DEX 14 (+2)
CON 14 (+2)
INT 6 (βˆ’2)
WIS 12 (+1)
CHA 7 (βˆ’2)

Skills Athletics +5, Perception +3

Senses passive Perception 13

Languages β€”

Challenge 1/2 (100 XP)   Proficiency Bonus +2

Actions

Multiattack. The ape makes two fist attacks.

Fist. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage.

Rock. Ranged Weapon Attack: +5 to hit, range 25/50 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage.

Where to meet one

The encounter builder rolls the ape for fights in 🌲 forest.

More beasts

Every beast in the Bestiary β†’

This page includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC, available at dnd.wizards.com. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License. The Beholder's Gazette is not approved, endorsed, or affiliated with Wizards of the Coast.