Boar CR 1/4 Medium beast

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πŸ‰ Bestiary β€Ί Beasts

Medium beast, unaligned

Armor Class 11 (natural armor) Hit Points 11 (2d8 + 2) Speed 40 ft.
STR 13 (+1)
DEX 11 (+0)
CON 12 (+1)
INT 2 (βˆ’4)
WIS 9 (βˆ’1)
CHA 5 (βˆ’3)

Senses passive Perception 9

Languages β€”

Challenge 1/4 (50 XP)   Proficiency Bonus +2

Traits

Charge. If the boar moves at least 20 ft. straight toward a target and then hits it with a tusk attack on the same turn, the target takes an extra 3 (1d6) slashing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.

Relentless (Recharges after a Short or Long Rest). If the boar takes 7 damage or less that would reduce it to 0 hit points, it is reduced to 1 hit point instead.

Actions

Tusk. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) slashing damage.

Where to meet one

The encounter builder rolls the boar for fights in 🌲 forest and 🌾 grassland.

More beasts

Every beast in the Bestiary β†’

This page includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC, available at dnd.wizards.com. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License. The Beholder's Gazette is not approved, endorsed, or affiliated with Wizards of the Coast.