Fire Giant CR 9 Huge giant

"Every monster has a weakness. Most have several attacks first."

πŸ‰ Bestiary β€Ί Giants

Huge giant, lawful evil

Armor Class 18 (plate armor) Hit Points 162 (13d12 + 78) Speed 30 ft.
STR 25 (+7)
DEX 9 (βˆ’1)
CON 23 (+6)
INT 10 (+0)
WIS 14 (+2)
CHA 13 (+1)

Saving Throws Dex +3, Con +10, Cha +5

Skills Athletics +11, Perception +6

Damage Immunities fire

Senses passive Perception 16

Languages Giant

Challenge 9 (5,000 XP)   Proficiency Bonus +4

Actions

Multiattack. The giant makes two greatsword attacks.

Greatsword. Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 28 (6d6 + 7) slashing damage.

Rock. Ranged Weapon Attack: +11 to hit, range 60/240 ft., one target. Hit: 29 (4d10 + 7) bludgeoning damage.

Where to meet one

The encounter builder rolls the fire giant for fights in πŸ”οΈ mountains and πŸ•³οΈ underdark.

More giants

Every giant in the Bestiary β†’

This page includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC, available at dnd.wizards.com. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License. The Beholder's Gazette is not approved, endorsed, or affiliated with Wizards of the Coast.