Giant Fire Beetle CR 0 Small beast

"Every monster has a weakness. Most have several attacks first."

πŸ‰ Bestiary β€Ί Beasts

Small beast, unaligned

Armor Class 13 (natural armor) Hit Points 4 (1d6 + 1) Speed 30 ft.
STR 8 (βˆ’1)
DEX 10 (+0)
CON 12 (+1)
INT 1 (βˆ’5)
WIS 7 (βˆ’2)
CHA 3 (βˆ’4)

Senses blindsight 30 ft., passive Perception 8

Languages β€”

Challenge 0 (10 XP)   Proficiency Bonus +2

Traits

Illumination. The beetle sheds bright light in a 10-foot radius and dim light for an additional 10 ft..

Actions

Bite. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 2 (1d6 - 1) slashing damage.

Where to meet one

The encounter builder rolls the giant fire beetle for fights in πŸ•³οΈ underdark and 🏚️ dungeon or ruin.

More beasts

Every beast in the Bestiary β†’

This page includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC, available at dnd.wizards.com. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License. The Beholder's Gazette is not approved, endorsed, or affiliated with Wizards of the Coast.