Grick CR 2 Medium monstrosity

"Read the stat block before it reads you."

πŸ‰ Bestiary β€Ί Monstrosities

Medium monstrosity, neutral

Armor Class 14 (natural armor) Hit Points 27 (6d8) Speed 30 ft., climb 30 ft.
STR 14 (+2)
DEX 14 (+2)
CON 11 (+0)
INT 3 (βˆ’4)
WIS 14 (+2)
CHA 5 (βˆ’3)

Damage Resistances bludgeoning, piercing, and slashing from nonmagical weapons

Senses darkvision 60 ft., passive Perception 12

Languages β€”

Challenge 2 (450 XP)   Proficiency Bonus +2

Traits

Stone Camouflage. The grick has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.

Actions

Multiattack. The grick makes one attack with its tentacles. If that attack hits, the grick can make one beak attack against the same target.

Tentacles. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage.

Beak. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Where to meet one

The encounter builder rolls the grick for fights in πŸ•³οΈ underdark and 🏚️ dungeon or ruin.

More monstrosities

Every monstrosity in the Bestiary β†’

This page includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC, available at dnd.wizards.com. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License. The Beholder's Gazette is not approved, endorsed, or affiliated with Wizards of the Coast.