Hippogriff CR 1 Large monstrosity

"Every monster has a weakness. Most have several attacks first."

πŸ‰ Bestiary β€Ί Monstrosities

Large monstrosity, unaligned

Armor Class 11 Hit Points 19 (3d10 + 3) Speed 40 ft., fly 60 ft.
STR 17 (+3)
DEX 13 (+1)
CON 13 (+1)
INT 2 (βˆ’4)
WIS 12 (+1)
CHA 8 (βˆ’1)

Skills Perception +5

Senses passive Perception 15

Languages β€”

Challenge 1 (200 XP)   Proficiency Bonus +2

Traits

Keen Sight. The hippogriff has advantage on Wisdom (Perception) checks that rely on sight.

Actions

Multiattack. The hippogriff makes two attacks: one with its beak and one with its claws.

Beak. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage.

Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.

Where to meet one

The encounter builder rolls the hippogriff for fights in 🌾 grassland, ⛰️ hills and πŸ”οΈ mountains.

More monstrosities

Every monstrosity in the Bestiary β†’

This page includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC, available at dnd.wizards.com. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License. The Beholder's Gazette is not approved, endorsed, or affiliated with Wizards of the Coast.