Hunter Shark CR 2 Large beast

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πŸ‰ Bestiary β€Ί Beasts

Large beast, unaligned

Armor Class 12 Hit Points 45 (6d10 + 12) Speed swim 40 ft.
STR 18 (+4)
DEX 13 (+1)
CON 15 (+2)
INT 1 (βˆ’5)
WIS 10 (+0)
CHA 4 (βˆ’3)

Skills Perception +2

Senses darkvision 30 ft., passive Perception 12

Languages β€”

Challenge 2 (450 XP)   Proficiency Bonus +2

Traits

Blood Frenzy. The shark has advantage on melee attack rolls against any creature that doesn't have all its hit points.

Water Breathing. The shark can breathe only underwater.

Actions

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage.

Where to meet one

The encounter builder rolls the hunter shark for fights in 🌊 at sea.

More beasts

Every beast in the Bestiary β†’

This page includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC, available at dnd.wizards.com. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License. The Beholder's Gazette is not approved, endorsed, or affiliated with Wizards of the Coast.