Ochre Jelly CR 2 Large ooze

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πŸ‰ Bestiary β€Ί Oozes

Large ooze, unaligned

Armor Class 8 Hit Points 45 (6d10 + 12) Speed 10 ft., climb 10 ft.
STR 15 (+2)
DEX 6 (βˆ’2)
CON 14 (+2)
INT 2 (βˆ’4)
WIS 6 (βˆ’2)
CHA 1 (βˆ’5)

Damage Resistances acid

Damage Immunities lightning, slashing

Condition Immunities blinded, charmed, blinded, exhaustion, frightened, prone

Senses blindsight 60 ft. (blind beyond this radius), passive Perception 8

Languages β€”

Challenge 2 (450 XP)   Proficiency Bonus +2

Traits

Amorphous. The jelly can move through a space as narrow as 1 inch wide without squeezing.

Spider Climb. The jelly can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Actions

Pseudopod. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) bludgeoning damage plus 3 (1d6) acid damage.

Reactions

Split. When a jelly that is Medium or larger is subjected to lightning or slashing damage, it splits into two new jellies if it has at least 10 hit points. Each new jelly has hit points equal to half the original jelly's, rounded down. New jellies are one size smaller than the original jelly.

Where to meet one

The encounter builder rolls the ochre jelly for fights in 🐸 swamp, πŸ•³οΈ underdark and 🏚️ dungeon or ruin.

More oozes

Every ooze in the Bestiary β†’

This page includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC, available at dnd.wizards.com. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License. The Beholder's Gazette is not approved, endorsed, or affiliated with Wizards of the Coast.