Red Dragon Wyrmling CR 4 Medium dragon

"Every monster has a weakness. Most have several attacks first."

πŸ‰ Bestiary β€Ί Dragons

Medium dragon, chaotic evil

Armor Class 17 (natural armor) Hit Points 75 (10d8 + 30) Speed 30 ft., climb 30 ft., fly 60 ft.
STR 19 (+4)
DEX 10 (+0)
CON 17 (+3)
INT 12 (+1)
WIS 11 (+0)
CHA 15 (+2)

Saving Throws Dex +2, Con +5, Wis +2, Cha +4

Skills Perception +4, Stealth +2

Damage Immunities fire

Senses blindsight 10 ft., darkvision 60 ft., passive Perception 14

Languages Draconic

Challenge 4 (1,100 XP)   Proficiency Bonus +2

Actions

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) piercing damage plus 3 (1d6) fire damage.

Fire Breath (Recharge 5–6). The dragon exhales fire in a 15-foot cone. Each creature in that area must make a DC 13 Dexterity saving throw, taking 24 (7d6) fire damage on a failed save, or half as much damage on a successful one.

Where to meet one

The encounter builder rolls the red dragon wyrmling for fights in ⛰️ hills and πŸ”οΈ mountains.

More dragons

Every dragon in the Bestiary β†’

This page includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC, available at dnd.wizards.com. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License. The Beholder's Gazette is not approved, endorsed, or affiliated with Wizards of the Coast.