Skeleton CR 1/4 Medium undead

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πŸ‰ Bestiary β€Ί Undead

Medium undead, lawful evil

Armor Class 13 Hit Points 13 (2d8 + 4) Speed 30 ft.
STR 10 (+0)
DEX 14 (+2)
CON 15 (+2)
INT 6 (βˆ’2)
WIS 8 (βˆ’1)
CHA 5 (βˆ’3)

Damage Vulnerabilities bludgeoning

Damage Immunities poison

Condition Immunities poisoned, exhaustion

Senses darkvision 60 ft., passive Perception 9

Languages understands all languages it spoke in life but can't speak

Challenge 1/4 (50 XP)   Proficiency Bonus +2

Actions

Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Shortbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Where to meet one

The encounter builder rolls the skeleton for fights in 🏚️ dungeon or ruin.

More undead

Every undead in the Bestiary β†’

This page includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC, available at dnd.wizards.com. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License. The Beholder's Gazette is not approved, endorsed, or affiliated with Wizards of the Coast.