Swarm of Centipedes CR 1/2 Medium swarm

"Read the stat block before it reads you."

πŸ‰ Bestiary β€Ί Swarms

Medium swarm of Tiny beasts, unaligned

Armor Class 12 (natural armor) Hit Points 22 (5d8) Speed 20 ft., climb 20 ft.
STR 3 (βˆ’4)
DEX 13 (+1)
CON 10 (+0)
INT 1 (βˆ’5)
WIS 7 (βˆ’2)
CHA 1 (βˆ’5)

Damage Resistances bludgeoning, piercing, slashing

Condition Immunities charmed, frightened, grappled, paralyzed, petrified, prone, restrained, stunned

Senses blindsight 10 ft., passive Perception 8

Languages β€”

Challenge 1/2 (100 XP)   Proficiency Bonus +2

Traits

Swarm. The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny insect. The swarm can't regain hit points or gain temporary hit points.

Actions

Bites. Melee Weapon Attack: +3 to hit, reach 0 ft., one target in the swarm's space. Hit: 10 (4d4) piercing damage, or 5 (2d4) piercing damage if the swarm has half of its hit points or fewer.

A creature reduced to 0 hit points by a swarm of centipedes is stable but poisoned for 1 hour, even after regaining hit points, and paralyzed while poisoned in this way.

Where to meet one

The encounter builder rolls the swarm of centipedes for fights in 🌲 forest.

More swarms

Every swarm in the Bestiary β†’

This page includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC, available at dnd.wizards.com. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License. The Beholder's Gazette is not approved, endorsed, or affiliated with Wizards of the Coast.