Swarm of Rats CR 1/4 Medium swarm

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πŸ‰ Bestiary β€Ί Swarms

Medium swarm of Tiny beasts, unaligned

Armor Class 10 Hit Points 24 (7d8 - 7) Speed 30 ft.
STR 9 (βˆ’1)
DEX 11 (+0)
CON 9 (βˆ’1)
INT 2 (βˆ’4)
WIS 10 (+0)
CHA 3 (βˆ’4)

Damage Resistances bludgeoning, piercing, slashing

Condition Immunities charmed, frightened, grappled, paralyzed, petrified, prone, restrained, stunned

Senses darkvision 30 ft., passive Perception 10

Languages β€”

Challenge 1/4 (50 XP)   Proficiency Bonus +2

Traits

Keen Smell. The swarm has advantage on Wisdom (Perception) checks that rely on smell.

Swarm. The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny rat. The swarm can't regain hit points or gain temporary hit points.

Actions

Bites. Melee Weapon Attack: +2 to hit, reach 0 ft., one target in the swarm's space. Hit: 7 (2d6) piercing damage, or 3 (1d6) piercing damage if the swarm has half of its hit points or fewer.

Where to meet one

The encounter builder rolls the swarm of rats for fights in 🐸 swamp, 🏘️ town and 🏚️ dungeon or ruin.

More swarms

Every swarm in the Bestiary β†’

This page includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC, available at dnd.wizards.com. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License. The Beholder's Gazette is not approved, endorsed, or affiliated with Wizards of the Coast.