Swarm of Ravens CR 1/4 Medium swarm

"Know thy enemy. Then roll initiative anyway."

πŸ‰ Bestiary β€Ί Swarms

Medium swarm of Tiny beasts, unaligned

Armor Class 12 Hit Points 24 (7d8 - 7) Speed 10 ft., fly 50 ft.
STR 6 (βˆ’2)
DEX 14 (+2)
CON 8 (βˆ’1)
INT 3 (βˆ’4)
WIS 12 (+1)
CHA 6 (βˆ’2)

Damage Resistances bludgeoning, piercing, slashing

Condition Immunities charmed, frightened, grappled, paralyzed, petrified, prone, restrained, stunned

Senses passive Perception 15

Languages β€”

Challenge 1/4 (50 XP)   Proficiency Bonus +2

Traits

Swarm. The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny raven. The swarm can't regain hit points or gain temporary hit points.

Actions

Beaks. Melee Weapon Attack: +4 to hit, reach 5 ft., one target in the swarm's space. Hit: 7 (2d6) piercing damage, or 3 (1d6) piercing damage if the swarm has half of its hit points or fewer.

Where to meet one

The encounter builder rolls the swarm of ravens for fights in 🌲 forest and 🏘️ town.

More swarms

Every swarm in the Bestiary β†’

This page includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC, available at dnd.wizards.com. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License. The Beholder's Gazette is not approved, endorsed, or affiliated with Wizards of the Coast.