Fear 3rd-level illusion spell

"Words of power, plus the fine print."

πŸ“– Spellbook β€Ί 3rd-level spells

3rd-level illusion (concentration)

Casting Time
1 action
Range
Self
Components
V, S, M (A white feather or the heart of a hen)
Duration
Concentration, up to 1 minute
Classes
Bard, Sorcerer, Warlock, Wizard

You project a phantasmal image of a creature's worst fears. Each creature in a 30-foot cone must succeed on a wisdom saving throw or drop whatever it is holding and become frightened for the duration.

While frightened by this spell, a creature must take the Dash action and move away from you by the safest available route on each of its turns, unless there is nowhere to move. If the creature ends its turn in a location where it doesn't have line of sight to you, the creature can make a wisdom saving throw. On a successful save, the spell ends for that creature.

More 3rd-level spells

This page includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC, available at dnd.wizards.com. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License. The Beholder's Gazette is not approved, endorsed, or affiliated with Wizards of the Coast.