Harm 6th-level necromancy spell

"Components not included. Bat guano sold separately."

πŸ“– Spellbook β€Ί 6th-level spells

6th-level necromancy

Casting Time
1 action
Range
60 feet
Components
V, S
Duration
Instantaneous
Classes
Cleric

You unleash a virulent disease on a creature that you can see within range. The target must make a constitution saving throw. On a failed save, it takes 14d6 necrotic damage, or half as much damage on a successful save. The damage can't reduce the target's hit points below 1. If the target fails the saving throw, its hit point maximum is reduced for 1 hour by an amount equal to the necrotic damage it took. Any effect that removes a disease allows a creature's hit point maximum to return to normal before that time passes.

Monsters that cast Harm

More 6th-level spells

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