๐Ÿงฐ DM Toolbox

"A good DM improvises. A great DM has a list."

Quick tools for the table. The tavern the party just walked into, who's drinking there, and what a room costs, the job someone offers them there, the weather on the road to the next one, a fight worth having when they get there, the dice and initiative to run it, a clock for the trouble closing in, a fair split of the loot afterwards, and what the downtime costs before the next adventure.

๐Ÿบ LICENSING NEWS: Guild registers its 400th "Prancing" tavern, begins rationing adjectives  •  ๐Ÿ‰ Innkeeper renames establishment "The Dragon's Rest" after dragon refuses to leave  •  โš’๏ธ Blacksmith's pun sign ruled "a war crime against swords"  •  ๐Ÿบ LICENSING NEWS: Guild registers its 400th "Prancing" tavern, begins rationing adjectives  •  ๐Ÿ‰ Innkeeper renames establishment "The Dragon's Rest" after dragon refuses to leave  •  โš’๏ธ Blacksmith's pun sign ruled "a war crime against swords"
๐Ÿท๏ธ Names ๐Ÿบ Tavern ๐Ÿ“œ Quest ๐Ÿ—บ๏ธ Travel ๐ŸŽฒ Dice ๐Ÿ—‚๏ธ Tables ๐Ÿ‘ฅ Party ๐Ÿ‘น Encounter โš”๏ธ Initiative โณ Clocks ๐Ÿช™ Split ๐Ÿก Downtime

๐Ÿท๏ธ Tavern, Shop & Guild Names

Ten names a roll. Click a name to copy it, or โ˜† to keep it for later.

    Kept names stay in this browser, so a refresh won't lose them, and they never leave your device. ๐Ÿ’พ Back up everything to keep them safe.
    The address bar holds the roll's dice seed: ๐Ÿ”— Copy Link shares the same ten names, and Back returns to the previous roll. Shop names come from the same tables as Merchant's Row.